18 March 2017

Issue: 10 (1983)
Title: Under Construction - The Beloved Rose Garden of Nedragesor
Author: Mary Kirchoff
Setting: Dungeon Location
Levels: Expert or Higher (4+)
Suggested Party Make-Up: Any
Description: Under Construction is a series of rules light, one page dungeon locations to drop into an existing dungeon and spice things up. In this episode, the heroes encounter a room where the rosebush murals come to life and trap them, unless the riddle is deciphered and the trap deactivated. Although these articles are rules light (as well as intended for both AD&D and Classic D&D), I determined the suggested level based on the damage the trap does if the party tries to brute force their way out of it. The damage is far too deadly for Basic level characters. Note that I have given these scenarios their subtitles based on their content, they were simply called Under Construction in the magazine.

Issue: 13 (1983)
Title: Under Construction - The Garden of the Abyss
Author: Mary Kirchoff
Setting: Dungeon Location
Levels: Expert or Higher (4+)
Suggested Party Make-Up: Any; Magic-User, Elf or Cleric of level 7+ would be helpful, but not required
Description: Designed to stand alone, or as a follow up to the Rose Garden room from issue 10, an enchanted portal whisks the characters to a strange garden in the abyss. The heroes must decipher the riddle and unlock the secret of the cursed statue to return home. The magic required to lift the curse from the statue require a spellcaster of significant level, though the encounter is escapable without doing so. Note that I have given these scenarios their subtitles based on their content, they were simply called Under Construction in the magazine.

Issue: 15 (1983)
Title: Encounters - The Mirror of Worlds
Author: Mary Kirchoff
Setting: Generic Wilderness
Levels: 2-4
Suggested Party Make-Up: Any
Description: Edries ancient map leads the way to a forgotten tomb. The party might join up with her to find the tomb, defeat its guardians, and claim its treasures, the most interesting of which is a magical mirror that allows travel between worlds. The mirror is intended as a device for introducing characters from other games (Boot Hill, Star Frontiers, Gangbusters, etc. Or any variant world the DM concocts) and vice-versa. The guardians of the tomb are simple living statues, shouldn't be too much trouble for Basic level heroes. Note that I have given these scenarios their subtitles based on their content, they were simply called Encounters in the magazine. These are not fully fleshed out adventures, but instead, a sample NPC, a little bit of backstory and an adventure idea to go along with him or her.

Issue: 15 (1983)
Title: Encounters - The Mirror of Worlds
Author: Mary Kirchoff
Setting: Generic Wilderness
Levels: 2-4
Suggested Party Make-Up: Any
Description:

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