I made a couple clarifying tweaks to the action descriptions, adding Cleric's turning ability and fixing the missing "per Hit Die" of monster defeated under the death blow actions.
Overall, there's nothing really wrong with the XP awards as written, but I like to have some loose guidelines for XP awards for non-combat activities.
This is a more detailed version of the system I've used.
|XP award||Player/Character Action|
|25||Clever but ineffective idea or action:|
|100||Clever and effective idea or action:|
|50||Well role played encounter|
|150||Exceptionally role played encounter|
|25||Class ability used successfully Note that spells are considered under "Clever Actions, above, not as class abilities. When applying this to Turning Undead by a Cleric or Druid, the bonus applies to each creature turned, since the Cleric does not have a unique 'death blow' option like the other classes, below.|
|50||Class ability used to benefit a fellow PC or NPC, not self Note that spells are considered under "Clever Actions, above, not as class abilities.|
|100||Furthering the game. In other words, Encouraging, teaching or helping other|
players; avoiding rules lawyering arguments, helping the DM remember relevant
|50||Innovative or creative use of the rules.|
|100||Selfless bravado, placing your character in harm's way to aid another PC or NPC.|
|100||Solving a puzzle, riddle or similar situation.|
|50||Playing within alignment guidelines as decided by the DM and players|
|25/HD||Defeating an opponent (in other words, delivering the death blow). This is in|
addition to the normal XP awarded for the monster.10 XP per hit die of the opponent defeated.
|25/HD||Defeating an opponent with a spell (in other words, delivering the death blow).|
This is in addition to the normal XP awarded for the monster. 10 XP per hit die of the opponent defeated.
|25/HD||Defeating an opponent with a Backstab (in other words, delivering the death|
blow). This is in addition to the normal XP awarded for the monster. 10 XP per hit die of the opponent defeated.
|50||Active participation in the story. This is awarded once per session, to each PC who qualifies.|
|100||Completing a campaign/story goal. This is awarded to each member of the party.|